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The WORLD System, acronym meaning "Ways Of Reordering Life's Destiny", and also referred as World Tarot, is a gameplay mechanic introduced in the PSP version of Tactics Ogre: Let Us Cling Together.

The WORLD is unlocked after the game is finished the first time. Like the CHARIOT, it works differently from other tarot cards. Unlike the CHARIOT, it can only be used outside of battle to travel to another point in the story.

When obtaining the WORLD for the first time, the only route and events unlocked will be those you have already done, but from those you can travel to different points in the story and experiment to see what happens if you took certain choices.

Anchor Points[]

World system

An Anchor Point in Chapter 1

Anchor Points, which are what you use to travel to the points in the story, will not be overwritten unless you play to and past them again, which is when they will take on the new events. For example: Since Chapter 4 is shared between all of the routes, if you completed Chapter 4 on Chaos route first, then went to Chapter 3 Law and then beat Chapter 4 on Law will make the entire Chapter and CODA be aligned with the Law route's events instead of Chaos.

Chapter I Anchor Points[]

  • After freeing Duke Ronwey from Almorica castle (after the battle with Sir Agares).
  • After the scene 'A Tactical Maneuver' (before heading to Phidoch Castle to meet the Dark Knights for the first time).
  • After the scene 'The Music Box' with Holy Knight Lanselot.

Chapter II Law Anchor Points[]

  • After the battle at Balmamusa with garrisoned Galgastani Units.
  • After the battle at Port Asyton with Sibyl Nadia.
  • After the battle at Tynemouth Hill with Arkhiatros Wynoa.
  • After facing off with Vyce and Arycelle at The Arkhaiopolis of Rhime.

Chapter III Law Anchor Points[]

  • After the scene 'Familiar Friends' (Vyce leaves for Psonji Weald).
  • After the battle at Reisan Way with Decurion Vance (After the events of Brigantys, but before Coritanae Keep).
  • After the battle at Tynemouth Hill with Beastmaster Gnapp (After the events of Coritanae Keep but before the siege on Almorica Castle)
  • After traversing Mount Weobry but before meeting Hobyrim and Ozma at The Arkhaiopolis of Rhime

Chapter IV Anchor Points[]

  • After the scene 'The Two Lanselots' and before the battle with The Magus Uram at Bahanna Highlands
  • After the battle at Hagia Banhamuba with The Magus Sherri
  • After the last battle at Barnicia Castle to rescue Princess Catiua
  • After the battle with Regent Brantyn Morne
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