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The Southern Reaches
TennePlains
Mission map for The Southern Reaches.
Location Tenne Plains
Combatants Kingdom of Palatinus
Southern Division
Bandits
Boss Stabilo
Reward Francisca
Stage Music Revolt


The Southern Reaches is the first scene from the prologue of Ogre Battle 64: Person of Lordly Caliber.

Background[]

General Godeslas assigns a battalion of new recruits under Magnus Gallant and Diomedes Rangue to conduct a training exercise in the Tenne Plains. Upon arrival in Zemio, the two commanders are briefed by Hugo Miller, a tactician assigned to their unit. Hugo explains that the local towns have recently been terrorized by groups of monsters and bandits. He places Magnus in overall command of the troops, a decision that does not sit well with Dio.

Feeling slighted, Dio leads Magnus outside and challenges him to a duel to settle who will be the commander. Hugo arrives and scolds the pair before the fight can begin. He orders them to continue on with their mission.

Strongholds[]

Name Population Morale
Allied Headquarters Zemio 232 76
Allied Strongholds Witch's Den Hou
Shop Jadd
167
427
45
52
Enemy Headquarters Theodricus Mine 50 50
Enemy Strongholds Bourdeux
Buchanan
Mulsuk
248
116
289
71
38
50
Neutral Strongholds Billney 212 50


Enemy Units[]

Unit 1
Back PLCWizardicon Wizard Lv. 2 UnitLeader Badge
Middle PLCKnighticon Knight Lv. 2
Front PLCHellhoundicon Hellhound Lv. 2
Location
Guarding Mulsuk
Reward
Hachigane
 
Unit 2
Back
Middle PLCWitchicon Witch Lv. 3 UnitLeader Badge
Front PLCGriffinicon Griffin Lv. 2
Location
Highway south of Mulsuk
Reward
Ninja's Garb
 
Unit 3
Back PLCHellhoundicon Hellhound Lv. 2
Middle
Front PLCBerserkericon Berserker Lv. 3 UnitLeader Badge
Location
Guarding Buchanan
Reward
Leather Armor
 
Unit 4
Back PLCGriffinicon Griffin Lv. 2
Middle
Front PLCKnighticon Knight Lv. 3 UnitLeader Badge
Location
Charging from Buchanan
Reward
Iron Claw
 


Boss[]

Stabilo
Back PLCBerserkericon Berserker Lv. 4 UnitLeader Badge
Middle
Front PLCWyrmicon Wyrm Lv. 4
Location
Guarding Theodricus Mine
Reward
Francisca
 


Aftermath[]

The Southern Division troops capture the bandit leader Stabilo at the Theodricus Mine. Magnus tries to question Stabilo on his motives behind the attacks, but the prisoner remains silent. Dio suddenly appears, announcing that rebels have kidnapped Prince Yumil. Stabilo laughs and reveals his true purpose: the bandits were merely meant to distract the Southern Division while other rebels capture and murder the prince.

Despite a lack of information and resources, Magnus decides to lead his force of rookies to rescue the prince, as his battalion is the closest to where the prince was kidnapped. He then sets out for the Volmus Mine.

Notes[]

  • The player has the option to choose whether Magnus will accept Dio's challenge or decline. If the player chooses to fight Dio AND chooses the response "..." at Frederick's exection, Dio will leave your battalion.
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