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The '''Tarot''' are a set of enchanted Major Arcana made up of twenty two different cards found in ''[[Ogre Battle: The March of the Black Queen]]'', ''[[Tactics Ogre: Let Us Cling Together]]'', and ''[[Tactics Ogre: Let Us Cling Together| Tactics Ogre: Let Us Cling Together (PSP)]]''. Their first role is to determine the starting statistics for the protagonist. Their second role is battle related.
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'''Tarot Cards''' are enchanted Major Arcana made up of 22 different cards in ''[[Ogre Battle: The March of the Black Queen]]'', ''[[Tactics Ogre: Let Us Cling Together]]'', and ''[[Tactics Ogre: Let Us Cling Together| Tactics Ogre: Let Us Cling Together (PSP)]]''. Their first role is to determine the starting statistics for the protagonist. Their second role is battle related.
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__TOC__
==Appearances==
 
===''[[Ogre Battle: March of the Black Queen]]===
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==''[[Ogre Battle: March of the Black Queen]]''==
The player can acquire tarot cards by liberating [[town]]s or [[Roshian Temple]]s. When drawn, these cards have a variety of beneficial or detrimental effects on the liberating unit, which are listed below. Drawn cards can be kept and used later in battles. There are a maximum of fourteen cards that can be held at any one time.
+
Tarot Cards are acquired by liberating [[town]]s or [[Roshian Temple]]s. When drawn, these cards have a variety of beneficial or detrimental effects on the liberating unit, which are listed below. Drawn cards can be kept and used later in battles. There are a maximum of fourteen cards that can be held at any one time.
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Fool1a.png]]
+
|img = [[Image:Magician1a.png]]
|name = 0: Fool
+
|name = I: Magician
|drawn = [[Statistics|Luck]] +1
+
|drawn = [[Statistics|Intelligence]] +1
|battle = Causes every enemy character except the unit leader to retreat.
+
|battle = A pillar of flame damages the entire enemy unit. Fire element.
|question = You want to be sure that your knights abstain from disgraceful behavior. What do you warn them about most?
+
|question = You have been commanded by your king to create a magic potion. What kind of potion do you create?
|answer1 = <small>Obey the law</small>
+
|answer1 = <small>Poison</small>
|answer2 = <small>Don't make empty promises</small>
+
|answer2 = <small>Wealth</small>
|answer3 = <small>Be kind to all you meet</small>
+
|answer3 = <small>Immortality</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Magician1a.png]]
+
|img = [[Image:Priestess1a.png]]
|name = I: Magician
+
|name = II: Priestess
|drawn = [[Statistics|Intelligence]] +1
+
|drawn = [[Statistics|Alignment]] +1
|battle = A pillar of flame damages the entire enemy unit. Fire element.
+
|battle = Heals each alive member of the player's unit by fifty hit points.
|question = You have been commanded by your king to create a magic potion. What kind of potion do you create?
+
|question = What above all other things do you think is the greatest crime against your fellow man?
|answer1 = <small>Poison</small>
+
|answer1 = <small>To deceive someone</small>
|answer2 = <small>Wealth</small>
+
|answer2 = <small>To sacrifice someone</small>
|answer3 = <small>Immortality</small>
+
|answer3 = <small>To steal from someone</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Priestess1a.png]]
+
|img = [[Image:Empress1a.png]]
|name = II: Priestess
+
|name = III: Empress
|drawn = [[Statistics|Alignment]] +1
+
|drawn = [[Statistics|Charisma]] +1
|battle = Heals each alive member of the player's unit by fifty hit points.
+
|battle = Completely heals every alive member of the player's unit.
|question = What above all other things do you think is the greatest crime against your fellow man?
+
|question = As a king wishing to rule the world, what personality trait do you feel you most lack?
|answer1 = <small>To deceive someone</small>
+
|answer1 = <small>Expansionism</small>
|answer2 = <small>To sacrifice someone</small>
+
|answer2 = <small>Efficiency</small>
|answer3 = <small>To steal from someone</small>
+
|answer3 = <small>Putting things into action</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Empress1a.png]]
+
|img = [[Image:Emperor1a.png]]
|name = III: Empress
+
|name = IV: Emperor
|drawn = [[Statistics|Charisma]] +1
+
|drawn = [[Statistics|Charisma]] +2
|battle = Completely heals every alive member of the player's unit.
+
|battle = Every member of the player's unit gets an extra attack.
|question = As a king wishing to rule the world, what personality trait do you feel you most lack?
+
|question = What do you think is the most important ability trait, which must be found in a successful king?
|answer1 = <small>Expansionism</small>
+
|answer1 = <small>Action</small>
|answer2 = <small>Efficiency</small>
+
|answer2 = <small>Leadership</small>
|answer3 = <small>Putting things into action</small>
+
|answer3 = <small>Conquest</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Emperor1a.png]]
+
|img = [[Image:Hierophant1a.png]]
|name = IV: Emperor
+
|name = V: Hierophant
|drawn = [[Statistics|Charisma]] +2
+
|drawn = [[Statistics|Alignment]] +2
|battle = Every member of the player's unit gets an extra attack.
+
|battle = Affected non-boss enemy characters fall asleep.
|question = What do you think is the most important ability trait, which must be found in a successful king?
+
|question = It is difficult to rule those with ideas different from your own. What do you yourself look for most in a leader?
|answer1 = <small>Action</small>
+
|answer1 = <small>Compassion</small>
|answer2 = <small>Leadership</small>
+
|answer2 = <small>Self respect</small>
|answer3 = <small>Conquest</small>
+
|answer3 = <small>A sense of justice</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Hierophant1a.png]]
+
|img = [[Image:Lovers1a.png]]
|name = V: Hierophant
+
|name = VI: Lovers
|drawn = [[Statistics|Alignment]] +2
+
|drawn = [[Reputation]] +2
|battle = Affected non-boss enemy characters fall asleep.
+
|battle = Affected enemy characters turn on their own comrades.
|question = It is difficult to rule those with ideas different from your own. What do you yourself look for most in a leader?
+
|question = It’s almost impossible to find a perfect mate. Which of the following do you most look for in a partner?
|answer1 = <small>Compassion</small>
+
|answer1 = <small>Tenderness</small>
|answer2 = <small>Self respect</small>
+
|answer2 = <small>Purity</small>
|answer3 = <small>A sense of justice</small>
+
|answer3 = <small>Physical beauty</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Lovers1a.png]]
+
|img = [[Image:Chariot1a.png]]
|name = VI: Lovers
+
|name = VII: Chariot
|drawn = [[Reputation]] +2
+
|drawn = [[Statistics|Strength]] +2
|battle = Affected enemy characters turn on their own comrades.
+
|battle = A caped god damages the entire enemy unit. Physical element.
|question = It’s almost impossible to find a perfect mate. Which of the following do you most look for in a partner?
+
|question = What do you think is the best way to pull together and rule people with different hopes & ideals?
|answer1 = <small>Tenderness</small>
+
|answer1 = <small>Military Force</small>
|answer2 = <small>Purity</small>
+
|answer2 = <small>Religion</small>
|answer3 = <small>Physical beauty</small>
+
|answer3 = <small>Leadership and charisma</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Chariot1a.png]]
+
|img = [[Image:Strength1a.png]]
|name = VII: Chariot
+
|name = VIII: Strength
|drawn = [[Statistics|Strength]] +2
+
|drawn = [[Statistics|Strength]] +1
|battle = A caped god damages the entire enemy unit. Physical element.
+
|battle = Increases the defensive value of the player's entire unit.
|question = What do you think is the best way to pull together and rule people with different hopes & ideals?
+
|question = What do you think is the most important thing to remember when walking the path of the warrior?
|answer1 = <small>Military Force</small>
+
|answer1 = <small>Justice</small>
|answer2 = <small>Religion</small>
+
|answer2 = <small>Glory</small>
|answer3 = <small>Leadership and charisma</small>
+
|answer3 = <small>Faith</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Strength1a.png]]
+
|img = [[Image:Hermit1a.png]]
|name = VIII: Strength
+
|name = IX: Hermit
|drawn = [[Statistics|Strength]] +1
+
|drawn = [[Statistics|Intelligence]] +2
|battle = Increases the defensive value of the player's entire unit.
+
|battle = A hermit damages the entire enemy unit with forked lightning. Lightning element.
|question = What do you think is the most important thing to remember when walking the path of the warrior?
+
|question = After a difficult battle, the army you led was unfortunately defeated. What was the cause of your defeat?
|answer1 = <small>Justice</small>
+
|answer1 = <small>Lack of military strength</small>
|answer2 = <small>Glory</small>
+
|answer2 = <small>Lack of leadership</small>
|answer3 = <small>Faith</small>
+
|answer3 = <small>Destiny</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Hermit1a.png]]
+
|img = [[Image:Fortune1a.png]]
|name = IX: Hermit
+
|name = X: Fortune
|drawn = [[Statistics|Intelligence]] +2
+
|drawn = [[Reputation]] +/-(up to 3) (Random)
|battle = A hermit damages the entire enemy unit with forked lightning. Lightning element.
+
|battle = Forces the non-boss enemy unit to flee the battle.
|question = After a difficult battle, the army you led was unfortunately defeated. What was the cause of your defeat?
+
|question = It is sometimes said that victory is only luck. What do you think luck is?
|answer1 = <small>Lack of military strength</small>
+
|answer1 = <small>Luck is something you create</small>
|answer2 = <small>Lack of leadership</small>
+
|answer2 = <small>Luck is inescapable</small>
|answer3 = <small>Destiny</small>
+
|answer3 = <small>Bad luck can be good</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Fortune1a.png]]
+
|img = [[Image:Justice1a.png]]
|name = X: Fortune
+
|name = XI: Justice
|drawn = [[Reputation]] +/-(up to 3) (Random)
+
|drawn = [[Statistics|Hit Points]] +1
|battle = Forces the non-boss enemy unit to flee the battle.
+
|battle = A blizzard damages the entire enemy unit. Cold element.
|question = It is sometimes said that victory is only luck. What do you think luck is?
+
|question = You are standing in front of a mirror, which shows your best trait. What is shown in the mirror?
|answer1 = <small>Luck is something you create</small>
+
|answer1 = <small>Physical strength</small>
|answer2 = <small>Luck is inescapable</small>
+
|answer2 = <small>Mental strength</small>
|answer3 = <small>Bad luck can be good</small>
+
|answer3 = <small>Moral strength</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Justice1a.png]]
+
|img = [[Image:Hangedman1a.png]]
|name = XI: Justice
+
|name = XII: Hanged Man
|drawn = [[Statistics|Hit Points]] +1
+
|drawn = [[Statistics|Strength]] -1
|battle = A blizzard damages the entire enemy unit. Cold element.
+
|battle = Decreases the defensive value of the entire enemy unit.
|question = You are standing in front of a mirror, which shows your best trait. What is shown in the mirror?
+
|question = Because of a mistake you made, your army is forced to retreat. What do you do?
|answer1 = <small>Physical strength</small>
+
|answer1 = <small>Lament your mistake</small>
|answer2 = <small>Mental strength</small>
+
|answer2 = <small>Retire from your post</small>
|answer3 = <small>Moral strength</small>
+
|answer3 = <small>Shrug your shoulders</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Hangedman1a.png]]
+
|img = [[Image:Death1a.png]]
|name = XII: Hanged Man
+
|name = XIII: Death
|drawn = [[Statistics|Strength]] -1
+
|drawn = [[Reputation]] -2
|battle = Decreases the defensive value of the entire enemy unit.
+
|battle = Destroys any non-boss enemy characters that have low hit points.
|question = Because of a mistake you made, your army is forced to retreat. What do you do?
+
|question = Among your followers a traitor is discovered. What do you do?
|answer1 = <small>Lament your mistake</small>
+
|answer1 = <small>Give him 200 lashes</small>
|answer2 = <small>Retire from your post</small>
+
|answer2 = <small>Banish him forever</small>
|answer3 = <small>Shrug your shoulders</small>
+
|answer3 = <small>Kill the traitor</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Death1a.png]]
+
|img = [[Image:Temperance1a.png]]
|name = XIII: Death
+
|name = XIV: Temperance
|drawn = [[Reputation]] -2
+
|drawn = [[Reputation]] +2
|battle = Destroys any non-boss enemy characters that have low hit points.
+
|battle = Cures the player's unit of all status aliments.
|question = Among your followers a traitor is discovered. What do you do?
+
|question = A messenger from the gods has appeared before you. What does this messenger look like?
|answer1 = <small>Give him 200 lashes</small>
+
|answer1 = <small>An old man with a staff</small>
|answer2 = <small>Banish him forever</small>
+
|answer2 = <small>An ill dressed youth</small>
|answer3 = <small>Kill the traitor</small>
+
|answer3 = <small>A beautiful girl</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Temperance1a.png]]
+
|img = [[Image:Devil1a.png]]
|name = XIV: Temperance
+
|name = XV: Devil
|drawn = [[Reputation]] +2
+
|drawn = [[Reputation]] -1
|battle = Cures the player's unit of all status aliments.
+
|battle = A devil damages the entire enemy unit. Black element.
|question = A messenger from the gods has appeared before you. What does this messenger look like?
+
|question = A demon you have called forth has demanded your most dear possession instead of granting you a wish. What does it demand?
|answer1 = <small>An old man with a staff</small>
+
|answer1 = <small>Your money</small>
|answer2 = <small>An ill dressed youth</small>
+
|answer2 = <small>Your life</small>
|answer3 = <small>A beautiful girl</small>
+
|answer3 = <small>Your family</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Devil1a.png]]
+
|img = [[Image:Tower1a.png]]
|name = XV: Devil
+
|name = XVI: Tower
|drawn = [[Reputation]] -1
+
|drawn = [[Statistics|Alignment]] -2
|battle = A devil damages the entire enemy unit. Black element.
+
|battle = All ground-based members of the enemy unit are damaged.Physical Element.
|question = A demon you have called forth has demanded your most dear possession instead of granting you a wish. What does it demand?
+
|question = In the country which you rule, a cult has started a rebellion. What do you do?
|answer1 = <small>Your money</small>
+
|answer1 = <small>Send your followers</small>
|answer2 = <small>Your life</small>
+
|answer2 = <small>Send your army</small>
|answer3 = <small>Your family</small>
+
|answer3 = <small>Abdicate your throne</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Tower1a.png]]
+
|img = [[Image:Star1a.png]]
|name = XVI: Tower
+
|name = XVII: Star
|drawn = [[Statistics|Alignment]] -2
+
|drawn = [[Statistics|Agility]] +1
|battle = All ground-based members of the enemy unit are damaged.Physical Element.
+
|battle = Increases the agility of the player's entire unit.
|question = In the country which you rule, a cult has started a rebellion. What do you do?
+
|question = The night before a battle you see several falling stars heading for the east. What do you wish for?
|answer1 = <small>Send your followers</small>
+
|answer1 = <small>Luck for your army</small>
|answer2 = <small>Send your army</small>
+
|answer2 = <small>Bravery for your army</small>
|answer3 = <small>Abdicate your throne</small>
+
|answer3 = <small>Victory for your army</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Star1a.png]]
+
|img = [[Image:Moon1a.png]]
|name = XVII: Star
+
|name = XVIII: Moon
|drawn = [[Statistics|Agility]] +1
+
|drawn = Changes the time of day to midnight
|battle = Increases the agility of the player's entire unit.
+
|battle = Switches the rows of the enemy characters within the unit.
|question = The night before a battle you see several falling stars heading for the east. What do you wish for?
+
|question = You are staring at the full moon the night before a battle. What are you thinking of?
|answer1 = <small>Luck for your army</small>
+
|answer1 = <small>The results of the battle</small>
|answer2 = <small>Bravery for your army</small>
+
|answer2 = <small>Your family</small>
|answer3 = <small>Victory for your army</small>
+
|answer3 = <small>Your beautiful lover</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Moon1a.png]]
+
|img = [[Image:Sun1a.png]]
|name = XVIII: Moon
+
|name = IXX: Sun
|drawn = Changes the time of day to midnight
+
|drawn = Changes the time of day to noon
  +
|battle = <small>Damages both player and enemy units based upon each character's alignment. Low ALI = more damage. White element. Destroys undead.</small>
|battle = Switches the rows of the enemy characters within the unit.
 
|question = You are staring at the full moon the night before a battle. What are you thinking of?
+
|question = After a long and difficult battle, your army has finally achieved victory. What do you credit your victory to?
|answer1 = <small>The results of the battle</small>
+
|answer1 = <small>Your personal luck</small>
|answer2 = <small>Your family</small>
+
|answer2 = <small>Those who fought with you</small>
|answer3 = <small>Your beautiful lover</small>
+
|answer3 = <small>The gods blessings</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Sun1a.png]]
+
|img = [[Image:Judgment1a.png]]
|name = IXX: Sun
+
|name = XX: Judgment
|drawn = Changes the time of day to noon
+
|drawn = [[Statistics|Hit Points]] +2
|battle = <small>Damages both player and enemy units based upon each character's alignment. Low ALI = more damage. White element. Destroys undead.</small>
+
|battle = A ball of holy light damages the entire enemy unit. White element. Destroys undead.
|question = After a long and difficult battle, your army has finally achieved victory. What do you credit your victory to?
+
|question = Fate can be cruel. If you could only save one person from the flames of a battle, who would it be?
|answer1 = <small>Your personal luck</small>
+
|answer1 = <small>Your decrepit mother</small>
|answer2 = <small>Those who fought with you</small>
+
|answer2 = <small>Your beautiful lover</small>
|answer3 = <small>The gods blessings</small>
+
|answer3 = <small>Your child</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:Judgment1a.png]]
+
|img = [[Image:World1a.png]]
|name = XX: Judgment
+
|name = XXI: World
 
|drawn = For the rest of the stage, any tarot cards that are drawn by liberating units effect all player deployed units.
|drawn = [[Statistics|Hit Points]] +2
 
|battle = A ball of holy light damages the entire enemy unit. White element. Destroys undead.
+
|battle = The player's entire unit is immune to magical attacks.
|question = Fate can be cruel. If you could only save one person from the flames of a battle, who would it be?
+
|question = The night before a battle, you drink a parting toast with your comrades. How full is your glass?
|answer1 = <small>Your decrepit mother</small>
+
|answer1 = <small>Filled to the brim</small>
|answer2 = <small>Your beautiful lover</small>
+
|answer2 = <small>About half full</small>
|answer3 = <small>Your child</small>
+
|answer3 = <small>Barely any</small>
}}
+
}}
 
{{OBTarot
 
{{OBTarot
|img = [[Image:World1a.png]]
+
|img = [[Image:Fool1a.png]]
|name = XXI: World
+
|name = 0: Fool
 
|drawn = [[Statistics|Luck]] +1
|drawn = For the rest of the stage, any tarot cards that are drawn by liberating units effect all player deployed units.
 
|battle = The player's entire unit is immune to magical attacks.
+
|battle = Causes every enemy character except the unit leader to retreat.
|question = The night before a battle, you drink a parting toast with your comrades. How full is your glass?
+
|question = You want to be sure that your knights abstain from disgraceful behavior. What do you warn them about most?
|answer1 = <small>Filled to the brim</small>
+
|answer1 = <small>Obey the law</small>
|answer2 = <small>About half full</small>
+
|answer2 = <small>Don't make empty promises</small>
|answer3 = <small>Barely any</small>
+
|answer3 = <small>Be kind to all you meet</small>
}}
+
}}
  +
 
== ''[[Tactics Ogre: Let Us Cling Together]]'' (PSP) ==
 
You can sometimes receive Tarot Cards from fallen enemies. When an unit picks a card from the field, they receive a small permanent increase to their stats (except for LUCK, which is temporal). After being picked up, Tarot Cards become consumable items that can be used grant buffs or inflict debuffs, but cannot be sold or used with the Lobber. [[Rogue]]s can also benefit from Tarot Cards by using them to make booby traps.
   
=== [[Tactics Ogre: Let Us Cling Together|''Tactics Ogre: Let Us Cling Together'']]'' (PSP)'' ===
 
You can sometimes receive Tarot Cards from fallen enemies. When an unit picks a card from the field, they receive a small permanent increase to their stats (except for LUCK, which is temporal). After being picked up, Tarot Cards become consumable items that can be used grant buffs or inflict debuffs, but cannot be sold or used with the Lobber. [[Rogue|Rogues]] can also benefit from Tarot Cards by using them to make booby traps.
 
 
{| class="wikitable" border="1" cellpadding="1" cellspacing="0"
 
{| class="wikitable" border="1" cellpadding="1" cellspacing="0"
 
|-
 
|-
Line 234: Line 235:
 
!Stat Change
 
!Stat Change
 
!Battle Effect
 
!Battle Effect
|-
 
|[[File:TO PSP Tarot 00 The Fool.jpg|centre|thumb|70px]]
 
|The Fool
 
|Loyalty Up/Down
 
|Temporarily grant SPELLSLIP to a SINGLE TARGET
 
 
|-
 
|-
 
|[[File:TO PSP Tarot 01 The Magician.jpg|centre|thumb|70px]]
 
|[[File:TO PSP Tarot 01 The Magician.jpg|centre|thumb|70px]]
Line 344: Line 340:
 
|RES Up
 
|RES Up
 
|Temporarily grant CLOUDWALK to a SINGLE TARGET
 
|Temporarily grant CLOUDWALK to a SINGLE TARGET
 
|-
 
|[[File:TO PSP Tarot 00 The Fool.jpg|centre|thumb|70px]]
 
|The Fool
 
|Loyalty Up/Down
 
|Temporarily grant SPELLSLIP to a SINGLE TARGET
 
|}
 
|}
  +
Additionally, The Hanged Man, The Tower and The Chariot are needed as materials to craft Rapier +1, Battle Axe +1, Zweihander +1 and Voulge +1, all weapons from the '''Melee Weapons I''' crafting book.
+
The Hanged Man, The Tower, and The Chariot are needed as materials to craft Rapier +1, Battle Axe +1, Zweihander +1 and Voulge +1 (weapons from the Melee Weapons I crafting book).
   
 
See also [[CHARIOT System]] and [[WORLD System]].
 
See also [[CHARIOT System]] and [[WORLD System]].
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
  +
[[Category:The March of the Black Queen]]
  +
[[Category:Let Us Cling Together]]

Revision as of 08:04, 23 April 2019

Tarot Cards are enchanted Major Arcana made up of 22 different cards in Ogre Battle: The March of the Black Queen, Tactics Ogre: Let Us Cling Together, and Tactics Ogre: Let Us Cling Together (PSP). Their first role is to determine the starting statistics for the protagonist. Their second role is battle related.

Ogre Battle: March of the Black Queen

Tarot Cards are acquired by liberating towns or Roshian Temples. When drawn, these cards have a variety of beneficial or detrimental effects on the liberating unit, which are listed below. Drawn cards can be kept and used later in battles. There are a maximum of fourteen cards that can be held at any one time.

Magician1a
I: Magician
Drawn Effect Intelligence +1
Battle Effect A pillar of flame damages the entire enemy unit. Fire element.
Question You have been commanded by your king to create a magic potion. What kind of potion do you create?
Answers Poison Wealth Immortality
Priestess1a
II: Priestess
Drawn Effect Alignment +1
Battle Effect Heals each alive member of the player's unit by fifty hit points.
Question What above all other things do you think is the greatest crime against your fellow man?
Answers To deceive someone To sacrifice someone To steal from someone
Empress1a
III: Empress
Drawn Effect Charisma +1
Battle Effect Completely heals every alive member of the player's unit.
Question As a king wishing to rule the world, what personality trait do you feel you most lack?
Answers Expansionism Efficiency Putting things into action
Emperor1a
IV: Emperor
Drawn Effect Charisma +2
Battle Effect Every member of the player's unit gets an extra attack.
Question What do you think is the most important ability trait, which must be found in a successful king?
Answers Action Leadership Conquest
Hierophant1a
V: Hierophant
Drawn Effect Alignment +2
Battle Effect Affected non-boss enemy characters fall asleep.
Question It is difficult to rule those with ideas different from your own. What do you yourself look for most in a leader?
Answers Compassion Self respect A sense of justice
Lovers1a
VI: Lovers
Drawn Effect Reputation +2
Battle Effect Affected enemy characters turn on their own comrades.
Question It’s almost impossible to find a perfect mate. Which of the following do you most look for in a partner?
Answers Tenderness Purity Physical beauty
Chariot1a
VII: Chariot
Drawn Effect Strength +2
Battle Effect A caped god damages the entire enemy unit. Physical element.
Question What do you think is the best way to pull together and rule people with different hopes & ideals?
Answers Military Force Religion Leadership and charisma
Strength1a
VIII: Strength
Drawn Effect Strength +1
Battle Effect Increases the defensive value of the player's entire unit.
Question What do you think is the most important thing to remember when walking the path of the warrior?
Answers Justice Glory Faith
Hermit1a
IX: Hermit
Drawn Effect Intelligence +2
Battle Effect A hermit damages the entire enemy unit with forked lightning. Lightning element.
Question After a difficult battle, the army you led was unfortunately defeated. What was the cause of your defeat?
Answers Lack of military strength Lack of leadership Destiny
Fortune1a
X: Fortune
Drawn Effect Reputation +/-(up to 3) (Random)
Battle Effect Forces the non-boss enemy unit to flee the battle.
Question It is sometimes said that victory is only luck. What do you think luck is?
Answers Luck is something you create Luck is inescapable Bad luck can be good
Justice1a
XI: Justice
Drawn Effect Hit Points +1
Battle Effect A blizzard damages the entire enemy unit. Cold element.
Question You are standing in front of a mirror, which shows your best trait. What is shown in the mirror?
Answers Physical strength Mental strength Moral strength
Hangedman1a
XII: Hanged Man
Drawn Effect Strength -1
Battle Effect Decreases the defensive value of the entire enemy unit.
Question Because of a mistake you made, your army is forced to retreat. What do you do?
Answers Lament your mistake Retire from your post Shrug your shoulders
Death1a
XIII: Death
Drawn Effect Reputation -2
Battle Effect Destroys any non-boss enemy characters that have low hit points.
Question Among your followers a traitor is discovered. What do you do?
Answers Give him 200 lashes Banish him forever Kill the traitor
Temperance1a
XIV: Temperance
Drawn Effect Reputation +2
Battle Effect Cures the player's unit of all status aliments.
Question A messenger from the gods has appeared before you. What does this messenger look like?
Answers An old man with a staff An ill dressed youth A beautiful girl
Devil1a
XV: Devil
Drawn Effect Reputation -1
Battle Effect A devil damages the entire enemy unit. Black element.
Question A demon you have called forth has demanded your most dear possession instead of granting you a wish. What does it demand?
Answers Your money Your life Your family
Tower1a
XVI: Tower
Drawn Effect Alignment -2
Battle Effect All ground-based members of the enemy unit are damaged.Physical Element.
Question In the country which you rule, a cult has started a rebellion. What do you do?
Answers Send your followers Send your army Abdicate your throne
Star1a
XVII: Star
Drawn Effect Agility +1
Battle Effect Increases the agility of the player's entire unit.
Question The night before a battle you see several falling stars heading for the east. What do you wish for?
Answers Luck for your army Bravery for your army Victory for your army
Moon1a
XVIII: Moon
Drawn Effect Changes the time of day to midnight
Battle Effect Switches the rows of the enemy characters within the unit.
Question You are staring at the full moon the night before a battle. What are you thinking of?
Answers The results of the battle Your family Your beautiful lover
Sun1a
IXX: Sun
Drawn Effect Changes the time of day to noon
Battle Effect Damages both player and enemy units based upon each character's alignment. Low ALI = more damage. White element. Destroys undead.
Question After a long and difficult battle, your army has finally achieved victory. What do you credit your victory to?
Answers Your personal luck Those who fought with you The gods blessings
Judgment1a
XX: Judgment
Drawn Effect Hit Points +2
Battle Effect A ball of holy light damages the entire enemy unit. White element. Destroys undead.
Question Fate can be cruel. If you could only save one person from the flames of a battle, who would it be?
Answers Your decrepit mother Your beautiful lover Your child
World1a
XXI: World
Drawn Effect For the rest of the stage, any tarot cards that are drawn by liberating units effect all player deployed units.
Battle Effect The player's entire unit is immune to magical attacks.
Question The night before a battle, you drink a parting toast with your comrades. How full is your glass?
Answers Filled to the brim About half full Barely any
Fool1a
0: Fool
Drawn Effect Luck +1
Battle Effect Causes every enemy character except the unit leader to retreat.
Question You want to be sure that your knights abstain from disgraceful behavior. What do you warn them about most?
Answers Obey the law Don't make empty promises Be kind to all you meet

Tactics Ogre: Let Us Cling Together (PSP)

You can sometimes receive Tarot Cards from fallen enemies. When an unit picks a card from the field, they receive a small permanent increase to their stats (except for LUCK, which is temporal). After being picked up, Tarot Cards become consumable items that can be used grant buffs or inflict debuffs, but cannot be sold or used with the Lobber. Rogues can also benefit from Tarot Cards by using them to make booby traps.

Tarot Cards
Image Name Stat Change Battle Effect
TO PSP Tarot 01 The Magician
The Magician INT Up Temporarily ENFEEBLE a SINGLE TARGET
TO PSP Tarot 02 The High Priestess
The High Priestess MND Up Temporarily grant HEALCRAFT to a SINGLE TARGET
TO PSP Tarot 03 The Empress
The Empress MP Up Temporarily grant RESILENT to a SINGLE TARGET
TO PSP Tarot 04 The Emperor
The Emperor HP Up Temporarily FORTIFY a SINGLE TARGET
TO PSP Tarot 05 The Hierophant
The Hierophant MND Up Temporarily grant SPELLSTRIKE to a SINGLE TARGET
TO PSP Tarot 06 The Lovers
The Lovers Loyalty Up Temporarily inflict SPOILHEAL to a SINGLE TARGET
TO PSP Tarot 07 The Chariot
The Chariot STR Up Temporarily inflict BREACHED on a SINGLE TARGET
TO PSP Tarot 08 The Strength
The Strength STR Up Temporarily STRENGTHEN a SINGLE TARGET
TO PSP Tarot 09 The Hermit
The Hermit INT Up Temporarily grant SPELLCRAFT to a SINGLE TARGET
TO PSP Tarot 10 Wheel of Fortune
Wheel of Fortune AVD Up Temporarily grant BLINKWALK to a SINGLE TARGET
TO PSP Tarot 11 Justice
Justice AVD Up Temporarily grant DODGE to a SINGLE TARGET
TO PSP Tarot 12 The Hanged Man
The Hanged Man VIT Up Temporarily inflict FALSESTRIKE on a SINGLE TARGET
TO PSP Tarot 13 Death
Death LUCK Up/Down Temporarily WEAKEN on a SINGLE TARGET
TO PSP Tarot 14 Temperance
Temperance RES Up Temporarily inflict STAGGER on a SINGLE TARGET
TO PSP Tarot 15 The Devil
The Devil LUCK Up/Down Temporarily inflict SPOILSPELL on a SINGLE TARGET
TO PSP Tarot 16 The Tower
The Tower VIT Up Temporarily inflict MISSTEP on a SINGLE TARGET
TO PSP Tarot 17 The Star
The Star DEX Up Temporarily grant TRUEFLIGHT to a SINGLE TARGET
TO PSP Tarot 18 The Moon
The Moon AGI Up Temporarily inflict FALSEFLIGHT on a SINGLE TARGET
TO PSP Tarot 19 The Sun
The Sun AGI Up Temporarily grant SIDESTEP to a SINGLE TARGET
TO PSP Tarot 20 Judgement
Judgement DEX Up Temporarily grant TRUESTRIKE to a SINGLE TARGET
TO PSP Tarot 21 The World
The World RES Up Temporarily grant CLOUDWALK to a SINGLE TARGET
TO PSP Tarot 00 The Fool
The Fool Loyalty Up/Down Temporarily grant SPELLSLIP to a SINGLE TARGET

The Hanged Man, The Tower, and The Chariot are needed as materials to craft Rapier +1, Battle Axe +1, Zweihander +1 and Voulge +1 (weapons from the Melee Weapons I crafting book).

See also CHARIOT System and WORLD System.