Sorcerer Necromancer | |
Male and Female Necromancer Profiles in Let Us Cling Together (PSP) | |
Sprite(s) | |
Gender | Male MOTBQ, POZ Unisex LUCT |
Race | Human |
Alignment | Chaotic |
- "Do you know about the ‘Undead Staff’? It’s an item that changes a mage into a sorcerer."
- — Rumor of Fortress City Ajan
The Sorcerer in Ogre Battle: The March of the Black Queen, or Necromancer in Tactics Ogre: Let Us Cling Together (PSP), are masters of magic. They are known to be able to bind the dead to their will.
For the unique class shared by Brutakos and Modiliani, see Sorcerer (Let Us Cling Together).
Appearance[]
Ogre Battle: The March of the Black Queen[]
The Sorcerer has the appearance of a wizened old man in a olive green robe, wielding a gnarled staff.
Tactics Ogre: Let Us Cling Together (PSP)[]
"A dark magic-user who commands the dead. Their powerful magical attacks are a thing to fear."
Necromancers are dark mages dedicated to controlling the dead, they are the polar opposite of the Cleric and Priest classes and, as expected, vilified by the church and considered heretics; still, some are employed under the Kingdom of Galgastan, while many others wander lands closer to the netherworld. Their robes cover their faces and bodies. Their spells are powerful enough on their own, but they also have access to the exclusive Necromancy set of spells.
Overview[]
Ogre Battle: The March of the Black Queen[]
An upgraded Mage, the Sorcerer has two magic attacks in the front row but has two hit all magic attacks in the back row. With that much firepower, the Sorcerer makes an excellent addition to any army, but the player is limited by the number of Undead Staffs they can acquire.
The Sorcerer is the only class that can be promoted to a Lich with a Ring of the Dead.
Tactics Ogre: Let Us Cling Together (PSP)[]
- Weapon: Dagger (basic, Baldur, Damasc & Cursed Dagger), Cudgel (all except Staff of Restoration, Staff of Purification & Sagara), Caldia Fan.
- Shields: Buckler & Baldur Shield.
- Body armor: Robes.
- Other armor: Restricted, but some access to mage headgear & jewelry.
Like the Warlock, this class is superficially an upgraded Wizard, with higher INT and the unique Necromancy command. Contrary of what is expected from every single mage unit in the game, the Necromancer is as fast as the Ninja, and in practice faster thanks to not having to dual-wield weapons, but lack the added mobility of special classes.
However, Necromancers are in a very limited supply before the Palace of the Dead; you can only obtain them as pre-classed units during Chapter 3 (by Recruit) and classmarks can only be obtained after recruiting Cressida, herself a very elusive unit. Your best chance for an early Necromancer is to recruit the generic found in battle against Xaebos, near the end of Chapter 3.
Necromancers have a very unique movepool in the form of Necromancy. While the Curse series of spells have somewhat dubious use, Life Force makes the Necromancer into a sturdy self-sustaining caster. Horrific Love can be very useful under most conditions, even if the Bewitched status is not nearly as effective when used by the player. Aside from that, they can also use most elemental spells (sans Divine Magic), but must first transfer the skills from other classes, which can hinder players without classmarks to change back their units into Necromancers.
As expected, this class is meant to work alongside Undeads, Animate Dead being one of the cheapter TP skills at their disposition, and Putrify being effective at both damaging enemies and healing undeads. They can also transfer Meditate* from the Wizard, allowing them MP gains without depending on items. Even without undead support or Necromancy, this class can be argued to be the second best generic caster in the game, behind the Lich.
Dark Magic is recommended as their element of choice, since it also increases the effectiveness of some Necromancy spells; Earth Magic and Lightning Magic are also good choices thanks to their ailment and support spells.
Additional classmarks can be found as drops from enemy Necromancers in the Palace of the Dead 18th Floor, but only after recruiting Cressida.
*Asterisk signifies it must be taught from another class.
Statistics[]
Ogre Battle: The March of the Black Queen[]
Sorcerer | Resistances | ||
---|---|---|---|
Requirements | A Mage and an Undead Staff | Physical | 28 |
Size | Small | Fire | 36 |
Leader | Yes | Cold | 38 |
Recruit | Ghost, Skeleton | Lightning | 39 |
Movement Type | Plains | Black | 59 |
Deployment Cost | 1020 Goth + (180 x level) | White | 21 |
Statistic Increases Per Level | |||
Hit Points | Strength | Agility | Intelligence |
3-7 | 1-3 | 1-3 | 4-6 |
Attacks | |||||
---|---|---|---|---|---|
Row | Description | # of Attacks | PSX Name | SNES Name | Element |
Front | Casts a single-target spell at the enemy | 2 | Magic | Magic | Varies |
Back | Casts a magical barrage at the enemy | 2 | Magic Plus | Magic Plus | Varies |
Tactics Ogre: Let Us Cling Together (PSP)[]
Necromancer | ||||
---|---|---|---|---|
Stats: | Level 1 | Level 50 | ||
STR | +103 | |||
VIT | +115 | |||
DEX | +114 | |||
Human | AGIL | +112 | ||
Classmark | Necroprentice's Mark | AVD | +112 | |
Move | 3 Slow, 1 Up, 2 Down | INT | +132 | |
RT | 22 | MIND | +112 | |
Basic Attacks | RES | +142 | ||
Melee | Punch | ATK | 6 | |
Ranged | Cast Stones | DEF | 8 | |
Magic | Class Skills | |||
Air Magic* [Missile, Indirect, Utility] Earth Magic* [Missile, Indirect, Utility] Lightning Magic* [Missile, Indirect, Utility] Water Magic* [Missile, Indirect, Utility] Fire Magic* [Missile, Indirect, Utility] Ice Magic* [Missile, Indirect, Utility] Dark Magic* [Missile, Indirect, Drain, Utility] Necromancy [All spells] |
Master Undead [Lv.1] Animate Dead [Lv.3] Condemn [Lv.15] Consecrate Dead [Lv.22] Meditate* [Transfer from Wizard] |
Notable Sorcerers/Necromancers[]
- Omicron - Necromancy researcher who was made governor of Antalia by Rashidi. He succeeded in summoning an army of the dead through a forbidden seance.
- Nybeth Obdilord - Necromancer of the Galgastan. His loyalty is only to the advancement of his studies. He antagonizes Denam during Chapter 1, and further Chapters during the Neutral and Chaotic routes, until he's finally confronted and slain on Floor 100 of the Palace of the Dead.
- Cressida Obdilord - Necroprentice of the Galgastan. Either she's slain in battle by Denam's Order (Neutral Route) or rescued and recruited by them (Chaotic Route).
- Cassandra Obdilord - Necromancer of the Galgastan. Was slain by Denam's Order in her attempt to avenge her daughter Moldova's death.
- Moldova Obdilord - Necroprentice of the Galgastan, engaged to Hektor Didarro. Was slain by Denam's Order at Krysaro.
- Reymos Cavour - Necromancer of the Bakram. Captured and forced Ocionne Rabine to lead him to Lhazan Fortress, and was later slain by Denam's Order.
- Georges Sekendorff - A resident of the Palace of the Dead, and subordinate to the Wicce Beelzebuth.
- Jenga - Servant of Balder, and controller of the Rit Islands.