Class Movement Types[]
This chart covers the terrain designations of each class in Ogre Battle: The March of the Black Queen.
Terrain Type | Class |
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Beast Tamer, Beast Master, Berserker, Black Dragon, Black Knight, Cleric, Doll Master, Dragon, Dragon Master, Dragoner, Dragoon, Enchanter, Fighter, General, Giant , Golem, Iron Golem , Knight, Lich, Lycanthrope, Mage, Monk, Paladin, Princess, Samurai, Samurai Master, Shaman, Skeleton, Sorcerer, Tiamat, Titan, Witch, Wizard, Wraith |
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Vampyre, Ninja, Ninja Master, Amazon, Valkyrie, Pumpkinhead, Halloween |
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Werewolf, Red Dragon, Salamander, Fire Breath, Stone Golem, Fire Giant, Hellhound, Cerberos |
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Zombie Dragon |
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Angel, Cherubim, Seraphim, Faerie, Pixie, Sylyph, Hawk Man, Eagle Man, Raven Man, Imp, Demon, Devil, Ghost, Phantom |
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Griffon, Cockatris, Wyrm, Wyvern |
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Mermaid, Nixie |
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Octopus, Kraken |
Snow | Ice Giant, Silver Dragon, Gold Dragon, Platinum Dragon |
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Coffin |
Other Movement Types[]
This chart covers the terrain types that do not correspond to any class.
Barrens | Cliff | City | Dark Mountain |
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Desert | Reef | Road | Snow Forest |
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Snow Mountains | Snow Road | Volcano | Wall |
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Landscape Effect[]
This chart covers the various movement types and their preferred terrain to fight on.
Terrain Movement Speed[]
This chart covers the speed at which a unit travels on varying terrain. For example, the Paladin is designated a plains movement type, and would therefore travel at a speed of 5 when traveling across plains areas.