Class Movement Types[edit | edit source]

This chart covers the terrain designations of each class in Ogre Battle: The March of the Black Queen.

Terrain Type Class
Plains2.png
Plains
Beast Tamer, Beast Master, Berserker, Black Dragon, Black Knight, Cleric, Doll Master, Dragon, Dragon Master, Dragoner, Dragoon, Enchanter, Fighter, General, Giant , Golem, Iron Golem , Knight, Lich, Lycanthrope, Mage, Monk, Paladin, Princess, Samurai, Samurai Master, Shaman, Skeleton, Sorcerer, Tiamat, Titan, Witch, Wizard, Wraith
Forest2.png
Forest
Vampyre, Ninja, Ninja Master, Amazon, Valkyrie, Pumpkinhead, Halloween
Mountain2.png
Mountains
Werewolf, Red Dragon, Salamander, Fire Breath, Stone Golem, Fire Giant, Hellhound, Cerberos
Swamp2.png
Swamp
Zombie Dragon
Lsky2.png
Low Sky
Angel, Cherubim, Seraphim, Faerie, Pixie, Sylyph, Hawk Man, Eagle Man, Raven Man, Imp, Demon, Devil, Ghost, Phantom
Hsky2.png
High Sky
Griffon, Cockatris, Wyrm, Wyvern
Sea2.png
Shallows
Mermaid, Nixie
Deepsea2.png
Deep Sea
Octopus, Kraken
Snow Ice Giant, Silver Dragon, Gold Dragon, Platinum Dragon
Slow2.png
Slow
Coffin

Other Movement Types[edit | edit source]

This chart covers the terrain types that do not correspond to any class.

Barrens Cliff City Dark Mountain
Barrens2.png Cliff2.png City2.png Darkmountain2.png
Desert Reef Road Snow Forest
Desert2.png Reef2.png Road2.png Snowforest2.png
Snow Mountains Snow Road Volcano Wall
Snowmountain2.png Snowroad2.png Volcano2.png Wall2.png

Landscape Effect[edit | edit source]

This chart covers the various movement types and their preferred terrain to fight on.

Terrain Slow Deep Sea Shallows Swamp Snow Plains Mountain Forest Plains Low Sky High Sky
Wall 0 0 0 0 0 0 0 0 1 5
City 3 3 3 3 4 4 5 6 4 5
Snow Road 1 1 2 3 7 5 5 5 6 7
Sky 0 0 0 0 0 0 0 0 6 7
Desert 1 1 1 1 1 3 2 3 5 6
Road 2 2 3 4 6 6 6 6 6 7
Volcano 1 1 1 1 1 5 2 1 4 5
Cliff 1 1 1 1 1 3 1 1 4 5
Dark Mountain 1 1 1 1 5 4 2 2 4 5
Snow Mountain 1 1 1 1 5 4 2 1 5 6
Swamp 1 2 2 6 2 1 3 1 6 7
Mountain 1 1 1 1 3 5 3 2 5 6
Snow Forest 1 1 1 2 5 3 5 3 6 7
Barrens 1 1 1 2 4 5 5 3 6 7
Snow Plains 1 1 1 3 6 3 3 4 6 7
Forest 1 1 1 3 5 5 6 4 6 7
Reef 1 3 4 6 1 1 1 1 5 6
Plains 1 2 3 4 4 3 4 5 6 7
Shallows 1 5 7 4 1 1 1 1 5 6
Deep Sea 1 7 5 3 1 1 1 1 5 6

Terrain Movement Speed[edit | edit source]

This chart covers the speed at which a unit travels on varying terrain. For example, the Paladin is designated a plains movement type, and would therefore travel at a speed of 5 when traveling across plains areas.

Terrain Slow Deep Sea Shallows Swamp Snow Mountains Forest Plains Low Sky High Sky
Wall 0 0 0 0 0 0 0 0 1 5
City 3 3 3 3 4 4 5 6 4 5
Snow Road 1 1 2 3 7 5 5 5 6 7
Sky 0 0 0 0 0 0 0 0 6 7
Desert 1 1 1 1 1 3 2 3 5 6
Road 2 2 3 4 6 6 6 6 6 7
Volcano 1 1 1 1 1 4 2 1 4 5
Cliff 1 1 1 1 1 4 2 1 4 5
Dark Mountain 1 1 1 1 4 3 2 2 4 5
Snow Mountain 1 1 1 1 4 3 2 1 5 6
Swamp 1 2 2 6 2 1 3 1 6 7
Mountain 1 1 1 1 3 4 3 2 5 6
Snow Forest 1 1 1 2 5 3 5 3 6 7
Barrens 1 1 1 2 4 5 5 3 6 7
Snow Plains 1 1 1 3 6 3 3 4 6 7
Forest 1 1 1 3 5 5 6 4 6 7
Reef 1 3 4 6 1 1 1 1 5 6
Plains 1 2 3 4 4 3 4 5 6 7
Shallows 1 5 7 4 1 1 1 1 5 6
Deep Sea 1 7 5 3 1 1 1 1 5 6
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