"Wandering spirit of the deceased. Since they are non-corporeal, physical attacks do minimal damage. "
— Description
The Ghost is a class in Tactics Ogre: The Knight of Lodis , Ogre Battle: The March of the Black Queen , Ogre Battle 64: Person of Lordly Caliber and Tactics Ogre: Let Us Cling Together . The souls of the dead, ghosts often haunt areas of great battles or terrible tragedies.
Appearances
The Ghost has the appearance of a smoky, white apparition, roughly humanoid in nature. This class, like all undead units, take no damage unless from a White damage source, in which it will be instantly destroyed. Unlike the Skeleton , the Ghost is more suited to spell casting but can be used in the front row as a defense against non-white magic equipped enemy units.
Statistics
Ghost
Resistances
Requirements
Base Unit
Physical
100
Size
Small
Fire
100
Leader
No
Cold
100
Recruit
No
Lightning
100
Movement Type
Low Sky
Black
100
Deployment Cost
80 Goth + (20 x level)
White
0
Statistic Increases Per Level
Hit Points
Strength
Agility
Intelligence
0-0
2-4
3-5
4-6
Attacks
Row
Description
# of Attacks
PSX Name
SNES Name
Element
Front
Attacks an enemy with his ghostly hands
1
Curse
Soulflay
Black
Back
Creates a nightmarish cloud of black energy over an enemy
2
Nightmare
Nitemare
Black
Ghost
Requirements
A Skeleton is hit by magic
Class Type
Undead
Size
Small
Leadership Rank
None
Carriable Items
1
Movement Type
Sky
Statistic Growth Per Level
Hit Points
Strength
Vitality
Intelligence
Mentality
Agility
Dexterity
3
3
2
5
3
3
3
Equipment
Robes
Torn Cloth
Attacks
Row
Attack Name
Description
# of Attacks
Element
Front
Nightmare
Dark spirits place an enemy in a nightmarish slumber
1
Middle
Nightmare
Dark spirits place an enemy in a nightmarish slumber
1
Back
Nightmare
Dark spirits place an enemy in a nightmarish slumber
2