m (Unprotected "Ghost") |
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− | {{ |
+ | {{Ogre Battle Character |
− | |name |
+ | |name = Ghost |
− | |image |
+ | |image = [[Image: ghost1.jpg|250px|The Ghost's artwork in Tactics Ogre: Let Us Cling Together (PSP)]] |
+ | |sprite = [[File:KoL-GhostPortrait.gif|The Ghost's portrait in Tactics Ogre: The Knight of Lodis]] [[File:KoL-Ghost.gif|The Ghost's sprite in Tactics Ogre: The Knight of Lodis]]<hr>[[File: ghost2.gif|The Ghost's sprite in Ogre Battle: The March of the Black Queen]]<hr>[[File:PLCGhostPortrait.gif|The Ghost's portrait in Ogre Battle 64: Person of Lordly Caliber]] [[File:PLCGhostSprite.png|The Ghost's sprite in Ogre Battle 64: Person of Lordly Caliber]] |
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− | |sprite = [[Image: ghost2.gif|Ghost's sprite in Ogre Battle: The March of the Black Queen]] |
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+ | |alignment = [[File:Chaotic.png|Chaotic]] |
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⚫ | |||
+ | |element = [[File:Dark.png|Dark]] |
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⚫ | |||
+ | |species = [[Undead]]}} |
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+ | |||
+ | {{quote|Wandering spirit of the deceased. Since they are non-corporeal, physical attacks do minimal damage.|Description}} |
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+ | |||
⚫ | The '''Ghost''' is a playable class in ''[[Tactics Ogre: The Knight of Lodis]]'', ''[[Ogre Battle: The March of the Black Queen]]'', ''[[Ogre Battle 64: Person of Lordly Caliber]]'' and ''[[Tactics Ogre: Let Us Cling Together]] (SNES/PS, PSX)''. The souls of the dead, ghosts often haunt areas of great battles or terrible tragedies. |
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+ | |||
==Appearances== |
==Appearances== |
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===''[[Ogre Battle: The March of the Black Queen]]''=== |
===''[[Ogre Battle: The March of the Black Queen]]''=== |
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− | The |
+ | The Ghost has the appearance of a smoky, white apparition, roughly humanoid in nature. This class, like all [[undead]] units, take no damage unless from a [[White]] damage source, in which it will be instantly destroyed. Unlike the [[Skeleton]], the Ghost is more suited to spell casting but can be used in the front row as a defense against non-white magic equipped enemy units. |
+ | |||
==Statistics== |
==Statistics== |
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===''[[Ogre Battle: The March of the Black Queen]]''=== |
===''[[Ogre Battle: The March of the Black Queen]]''=== |
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+ | {{Ogre Battle Class |
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− | {|width="58%" border="1" cellpadding="5" cellspacing="0" style="border-collapse:collapse;" |
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+ | |image=[[Image:ghosticon.png]] |
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− | |- |
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+ | |name=Ghost |
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− | ! bgcolor="#002533" colspan="2"|Ghost |
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⚫ | |||
− | |- |
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+ | |size=[[Size|Small]] |
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− | ! width="50%" bgcolor="#002533"|Requirements |
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+ | |leader=[[Leader|No]] |
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⚫ | |||
+ | |recruit=No |
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− | |- |
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+ | |movement=[[Movement Type|Low Sky]] |
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− | ! bgcolor="#002533"|Size |
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⚫ | |||
⚫ | |||
+ | |physical=100 |
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− | |- |
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+ | |fire=100 |
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− | ! bgcolor="#002533"|Leader |
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+ | |cold=100 |
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− | | No |
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+ | |lightning=100 |
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− | |- |
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+ | |black=100 |
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− | ! bgcolor="#002533"|Recruit |
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+ | |white=0 |
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− | | None |
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+ | |hitpoints=0-0 |
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− | |- |
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+ | |strength=2-4 |
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− | ! bgcolor="#002533"|Movement Type |
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+ | |agility=3-5 |
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− | | Low Sky |
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+ | |intelligence=4-6 |
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− | |- |
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+ | |fdescription=Attacks an enemy with his ghostly hands |
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− | ! bgcolor="#002533"|Front Row Attack |
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+ | |fattacks=1 |
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− | | 1 [[Curse]] (Black) |
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+ | |fpsx=[[Curse]] |
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− | |- |
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+ | |fsnes=Soulflay |
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− | ! bgcolor="#002533"|Back Row Attack |
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+ | |felement=[[Black (element)|Black]] |
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⚫ | |||
+ | |bdescription=Creates a nightmarish cloud of black energy over an enemy |
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− | |- |
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+ | |battacks=2 |
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− | ! bgcolor="#002533"|Deployment Cost |
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⚫ | |||
⚫ | |||
+ | |bsnes=Nitemare |
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− | |} |
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+ | |belement=Black |
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− | <br> |
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⚫ | |||
− | {|width="58%" border="0" cellpadding="5" cellspacing="0" style="border-collapse:collapse;" |
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+ | |||
− | |- |
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+ | ===''[[Ogre Battle 64: Person of Lordly Caliber]]''=== |
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− | ! style="border:1px solid #505050" bgcolor="#002533" colspan="2"|Resistances |
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+ | {{Person of Lordly Caliber - Class |
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− | ! style="border:1px solid #505050" bgcolor="#002533" colspan="2"|Stat Increases |
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+ | |name = [[File:PLCGhosticon.png]] Ghost |
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− | |- |
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+ | |image = PLC_Ghost.jpg |
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− | ! style="border:1px solid #505050" width="25%" bgcolor="#002533"|Physical |
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+ | |requirements = A [[Skeleton]] is hit by [[File:Air.png|x20px]][[File:Fire.png|x20px]] magic |
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− | | style="border:1px solid #505050" width="10%" align="center"|100 |
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+ | |type = Undead |
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− | ! style="border:1px solid #505050" bgcolor="#002533"|Hit Points |
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⚫ | |||
− | | style="border:1px solid #505050"|0-0 per level up |
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+ | |leadership = None |
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− | |- |
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+ | |items = 1 |
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− | ! style="border:1px solid #505050" bgcolor="#002533"|Fire |
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+ | |movement = [[File:Sky2.png|x15px]] Sky |
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− | | style="border:1px solid #505050" align="center"|100 |
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+ | |hitpoints = 3 |
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− | ! style="border:1px solid #505050" bgcolor="#002533"|Strength |
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+ | |strength = 3 |
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− | | style="border:1px solid #505050"|2-4 per level up |
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+ | |vitality = 2 |
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− | |- |
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+ | |intelligence = 5 |
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− | ! style="border:1px solid #505050" bgcolor="#002533"|Cold |
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+ | |mentality = 3 |
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− | | style="border:1px solid #505050" align="center"|100 |
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+ | |agility = 3 |
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− | ! style="border:1px solid #505050" width="25%" bgcolor="#002533"|Agility |
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+ | |dexterity = 3 |
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− | | style="border:1px solid #505050"|3-5 per level up |
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+ | |eqtype1 = |
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− | |- |
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+ | |eqtype2 = Robes |
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− | ! style="border:1px solid #505050" bgcolor="#002533"|Lightning |
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+ | |eqimage1 = |
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− | | style="border:1px solid #505050" align="center"|100 |
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+ | |eqdef1 = |
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− | ! style="border:1px solid #505050" width="25%" bgcolor="#002533"|Intelligence |
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+ | |eqimage2 = [[File:TornCloth.png|x20px]] |
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− | | style="border:1px solid #505050"|4-6 per level up |
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+ | |eqdef2 = Torn Cloth |
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− | |- |
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+ | |eqtype3 = |
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− | ! style="border:1px solid #505050" bgcolor="#002533"|Black |
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+ | |eqtype4 = |
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− | | style="border:1px solid #505050" align="center"|100 |
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+ | |eqimage3 = |
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− | | colspan="2" rowspan="2"| |
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+ | |eqdef3 = |
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− | |- |
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+ | |eqimage4 = |
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− | ! style="border:1px solid #505050" bgcolor="#002533"|White |
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+ | |eqdef4 = |
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− | | style="border:1px solid #505050" align="center"|0 |
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+ | |fname = Nightmare |
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− | |} |
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+ | |fdescription = Dark spirits place an enemy in a nightmarish slumber |
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+ | |fattacks = 1 |
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+ | |felement = [[File:Dark.png]] |
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+ | |mname = Nightmare |
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+ | |mdescription = Dark spirits place an enemy in a nightmarish slumber |
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+ | |mattacks = 1 |
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+ | |melement = [[File:Dark.png]] |
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+ | |bname = Nightmare |
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+ | |bdescription = Dark spirits place an enemy in a nightmarish slumber |
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+ | |battacks = 2 |
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+ | |belement = [[File:Dark.png]]}} |
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+ | |||
+ | === [[Tactics Ogre: The Knight of Lodis|''Tactics Ogre: The Knight of Lodis'']] === |
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+ | {{The Knight Of Lodis Class|name = Ghost|growthHP = 4 ~ 6|growthSP = 4 ~ 6|emblem = None|growthSTR = 3 ~ 5|element = [[File: KOL Bane Element Icon.png|Bane]] [[Darkness (element)|Bane]]|growthINT = 5 ~ 7|move = 7.x [[File: KOL Move Warping Icon.png|Warping]] [[File: KOL Move Floating Icon.png|Floating]]|growthAGI = 3 ~ 5|requirements = Use 'Necromancy' on a defeated unit|skills = -- Magic Slot --<br/> |
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+ | -- Magic Slot --<br/> |
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+ | -- Magic Slot --|magic = [[File: KOL Bane Magic Icon.png|Bane]][[Tactics Ogre: The Knight of Lodis/Spells#Bane Magic|Bane Magic]] [All but Fiend's Grip]|portrait = [[File:KoL-GhostPortrait.gif]]|sprite = [[File:KoL-Ghost.gif]]}} |
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+ | |||
+ | == External Links == |
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+ | * [https://www.gamefaqs.com/gba/468482-tactics-ogre-the-knight-of-lodis/faqs/60004 Complete FAQ/Walkthrough by Shotgunnova] |
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+ | |||
[[Category:The March of the Black Queen - Classes]] |
[[Category:The March of the Black Queen - Classes]] |
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+ | [[Category:Person of Lordly Caliber - Classes]] |
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+ | [[Category:The Knight of Lodis - Classes]] |
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+ | [[Category:Let Us Cling Together - Classes]] |
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+ | [[Category:Non-Human Classes]] |
Revision as of 19:20, 2 September 2017
Ghost | |
Sprite(s) | |
Race | Undead |
Alignment | |
Element |
- "Wandering spirit of the deceased. Since they are non-corporeal, physical attacks do minimal damage."
- — Description
The Ghost is a playable class in Tactics Ogre: The Knight of Lodis, Ogre Battle: The March of the Black Queen, Ogre Battle 64: Person of Lordly Caliber and Tactics Ogre: Let Us Cling Together (SNES/PS, PSX). The souls of the dead, ghosts often haunt areas of great battles or terrible tragedies.
Appearances
Ogre Battle: The March of the Black Queen
The Ghost has the appearance of a smoky, white apparition, roughly humanoid in nature. This class, like all undead units, take no damage unless from a White damage source, in which it will be instantly destroyed. Unlike the Skeleton, the Ghost is more suited to spell casting but can be used in the front row as a defense against non-white magic equipped enemy units.
Statistics
Ogre Battle: The March of the Black Queen
Ghost | Resistances | ||
---|---|---|---|
Requirements | Base Unit | Physical | 100 |
Size | Small | Fire | 100 |
Leader | No | Cold | 100 |
Recruit | No | Lightning | 100 |
Movement Type | Low Sky | Black | 100 |
Deployment Cost | 80 Goth + (20 x level) | White | 0 |
Statistic Increases Per Level | |||
Hit Points | Strength | Agility | Intelligence |
0-0 | 2-4 | 3-5 | 4-6 |
Attacks | |||||
---|---|---|---|---|---|
Row | Description | # of Attacks | PSX Name | SNES Name | Element |
Front | Attacks an enemy with his ghostly hands | 1 | Curse | Soulflay | Black |
Back | Creates a nightmarish cloud of black energy over an enemy | 2 | Nightmare | Nitemare | Black |
Ogre Battle 64: Person of Lordly Caliber
Ghost | ||
---|---|---|
Requirements | A Skeleton is hit by magic | |
Class Type | Undead | |
Size | Small | |
Leadership Rank | None | |
Carriable Items | 1 | |
Movement Type | Sky |
Statistic Growth Per Level | ||||||
Hit Points | Strength | Vitality | Intelligence | Mentality | Agility | Dexterity |
3 | 3 | 2 | 5 | 3 | 3 | 3 |
Equipment | |
Robes | |
Torn Cloth | |
Tactics Ogre: The Knight of Lodis
Ghost | |||
---|---|---|---|
Stats | Growth | ||
HP | 4 ~ 6 | ||
MP | {{{growthMP}}} | ||
Emblem | None | STR | 3 ~ 5 |
Element | Bane | INT | 5 ~ 7 |
Move | 7.x | AGI | 3 ~ 5 |
Requirements | |||
Use 'Necromancy' on a defeated unit | |||
Skills & Magic Slots | Magic Type | ||
-- Magic Slot -- -- Magic Slot -- |
Bane Magic [All but Fiend's Grip] |